![]() The need to see what our code is doing is a fundamental requirement for any developer and using a debugger is usually a primary tool during project development. , we finish the project started in Part 6, by writing a script to call a REST service and populate items in our UI. In Part 7 - Unity UI Scrolling List - Adding the Code , we take on a slightly more complex project, by creating a scrolling list of items using Unity UI. In Part 6 - Unity UI Scrolling List - Creating the Scene , we take a first look at Unity UI and interact with a basic button control. , we look at how we can attach the debugger and use logging - basic tools for any developer. In Part 4 -Logging and debugging with Android ![]() In Part 3 - A prototype mobile app, we work through the steps needed to make a super-simple application and deploy it to a mobile device. ![]() In Part 2 - Scripting, we learn about some coding concepts that are applicable to Unity. In Part 1 - Getting started, we explore how a business developer could make a start using Unity, look at the Editor and overview some of the common words that you’ll encounter. ![]() NET business developers, who are interested in dipping a toe into something different. This is part four of a beginner-level series about Unity, aimed at existing.
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